Game Night: A Winner is Me!
Sep. 1st, 2005 10:19 amSo last night was pretty fun. I headed over to Stef's for Game Night. As usual, he had some tasty food and drinks for the group (consisting of Arren, Eric, and myself). We played this pretty fun card game called Illuminati. Arren was looking like a sure winner for a moment until I pointed out that I was immune from government attacks. Mwu, ha, ha! I quickly won after that. :) Though I'm sure it was a bit of luck, too...
Afterwards I went home and chilled. I got my latest issue of the Official U.S. Playstation Magazine. They had a playable demo of Shadow of the Colossus.
This game is absolutely beautiful. It really follows in the steps of Ico: this is art. If you see any nutjob that claims that video games can't be art, just show 'em one of the two previously mentioned games.
But here we are again, another day of work. Next week might be good and bad. I might do another week of my project, so I'll only have Sunday and Monday off. While this means I won't have to use any vacation time for Labor Day (so I can use it for Hawaii instead), it would also mean I wouldn't get my other two days off. Alexis? Maybe up for an early dinner? `^_^ Or are you gonna be pretty busy that evening? I would get off of work at 5pm. I still need to check with my lead and see what the deal is, though.
There's more on my mind...hm, lost the train of thought. `^_^
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Date: 2005-09-02 08:39 am (UTC)There were spots in the original that I'd just "hang out" for the heck of it. There aren't many games out there that have "meditative" areas. :)
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Date: 2005-09-02 05:22 pm (UTC)no subject
Date: 2005-09-03 10:01 am (UTC)But then, neither does "hit it with a stick". :p
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Date: 2005-09-06 05:46 am (UTC)Even the slaying is a form of meditation.
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Date: 2005-09-06 05:57 am (UTC)Of course, we really don't know the whole story. Perhaps these Colossuses have something to do with the girl's condition?
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Date: 2005-09-01 10:32 pm (UTC)Regardless, I would really love companies to just try new things and really focus on the game and not "well, it's Mega Man Battle Network 12: Hyper Moon Version. Let's hope it sells well!" There're places for those games, but there's too many of them.
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Date: 2005-09-02 07:26 am (UTC)However, I believe that MGS3 is truly a work of Art. It might not have been designed with the intent of being "Art" but it is Art regardless. I have yet to play a game that has as strong an emotional effect on the player. It is one of those things that can move a grown man to tears, but not in an emasculating way. I will not describe the final boss battle in the game because that would spoil some things, but also because no words I could write or say would be able to do it justice. I suppose that the best way I can indicate how that battle fells is as "poetry in game form." There is something moving and even deeply intimate about that battle, almost like making love by combat. Suffice to say, some details to give you an idea of just how "Art" this is, the fight takes place in a field of white flowers to the tune of a piece of sixties-style lounge music.
Damn beautiful game...
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